![]() You couldn’t change your skills during the demo, so my Barbarian and Druid both ran with the stock skill set-up. The Skills system feels very D3, but the talents are definitely hearkening back to D2. The game felt paradoxically nostalgic and brand new at once - you’re doing things that are very Diablo, but the way they look, the smoothness of the combat flow, and the utter beauty (even the twisted beauty of the crypt and catacomb you find yourself in for the demo’s fairly short 10 minute run time) are haunting reminders that this is a modern Diablo game. ![]() In terms of how it plays, it feels very much like a hybrid somewhere between Diablo 2 and Diablo 3. The demo starts you off in the middle of a sunken crypt finding a magical lantern, smash your way through a lot of corpses, and then bring the lantern to the local town chief who reveals that… well, the details don’t matter so much as the fact that it leads you to another crypt and whole lot of new monsters for the Diablo series. At BlizzCon, I’ve had a chance to play both a Barbarian and a Druid in 10 minute increments.
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